Commands:
!exit or !quit: exits client.
!reconnect: reconnects the server.
!reload: reloads settings.
!runmode: sets current runmode.
!stats: shows raknet statistics.
!players: shows list of players.
!npcs: show list of NPCs.
!login: login to RCON.
!rcon: send an RCON command.
!goto: go to players position.
!gotocp: go to the current checkpoint.
!autogotocp: toggle automatic checkpoint teleporter.
!imitate: change imitate name.
!vlist: shows list of vehicles.
!vdeath: send vehicle death notification.
!fu: send lost connection packet to server.
!spawn: spawns fake player.
!pickup: pick up a pickup by ID.
!class: select a class.
!menusel: selects an item from the GTA menu.
!kill: toggle fake kill flooder.
!lag: toggle server lagger.
!spam: toggle reconnect spammer.
!joinflood: toggle join flooder.
!chatflood: toggle chat flooder.
!classflood: toggle class selection flooder.
!bulletflood: flood the server with bullet sync packets to the players' positions.
!weapon: sets the current weapon in the fake player's hand.
!selplayer: sets the followed player's name.
!selveh: sets the fake player's vehicle.
!pos: sets the fake player's position.
!follow: sets the following offset.
!pulsator: pulse health & armor.
!change_server: connect to another server without restarting RakSAMPClient.
!change_name: change the fake player's name and reconnect/rejoin the game.
!dialogresponse: send a dialog response.
!logstatus: show log status.
!log: toggle logging objects/pickups/textlabels/textdraws.
!teleport: show the teleport menu.
!scmevent: send SCM event.
!fakekick: send vehicle enter notification with invalid vehicle id to get kicked.
!seltd: select a textdraw.
!sendrates: show sendrates.
Changelog
- Spoiler:
- v0.8.1-0.3z] (Client)
- Updated InitGame both client and server-side.
- SendBulletData function added.
- Added a lots of RPC IDs.
- Manual spawn feature.
- Money and drunklevel implemented client-side.
- Sending ID_STATS_UPDATE packet in every seconds.
- FPS simulation.
- Lowered font size in the top info text.
[v0.8.2-0.3z] (Client)
- Compatible with the new 0.3z-R3 servers.
- The server can change your position in normal mode with SetSpawnInfo and SetPlayerPos.
[v0.8.3-0.3z] (Client)
- Server can now set the fake player's rotation, health, armour.
- Force mode.
- New commands: !runmode, !weapon, !selplayer, !selveh, !bulletflood, !pulsehealth, !followx, !followy, !followz
- The info label isn't updating if the info text wasn't changed.
- Added health, armor, x, y, z, rotation to the info label.
- The players' scores and pings are updated now.
[v0.8.3-0.3z] (Server)
- Bullet synchronization (lagcomp mode)
- Basic script (scripts/basic.lua) updated
- Loading text changed
- ScriptEvent_OnPlayerWeaponShot added
- ScriptEvent_OnPlayerCommand fixed
- ScriptEvent_OnPlayerDeath fixed
- setGameModeText added
- setMapName added
- setWebURL added
- setPlayerPos fixed
- setPlayerRotation fixed
- setPlayerInterior added
- setPlayerCameraPos added
- setPlayerCameraLookAt added
- setCameraBehindPlayer added
- givePlayerMoney fixed
- resetPlayerMoney fixed
- setPlayerHealth fixed
- setPlayerArmour fixed
- giveWeapon fixed
- setWeaponAmmo fixed
- clearPlayerWeapons fixed
- playAudioStreamForPlayer added
- stopAudioStreamForPlayer added
- sendDeathMessage added
- sendDeathMessageForPlayer added
- setGravity added
- setPlayerGravity added
[v0.8.4-0.3z] (Client)
- New command: !gotocp.
- New command: !autogotocp.
- New command: !changename.
- New command: !pos_x.
- New command: !pos_y.
- New command: !pos_z.
- Rewrote !goto because it desynced the player after use.
- Added password dialog type.
- Unique color for checkpoint alerts.
[v0.8.4-0.3z] (Server)
- Fixed the player ID mixing bug.
- The server won't drop the player at joining anymore.
- basic.lua script updated.
- New event: onPlayerRequestClass.
- New event: onPlayerEnterCheckpoint.
- New event: onPlayerLeaveCheckpoint.
- New function: setPlayerCheckpoint.
- New function: disablePlayerCheckpoint.
- New function: gameTextForAll.
- New function: gameTextForPlayer.
[v0.8.5-0.3z] (Client)
- Built-in gpci generation. (by bartekdvd)
- If the health or armour is higher than 200 'N/A' will be displayed in the info label.
- Current skin is displayed in the info label.
- Added intervals for !kill, !lag, !spam which can be set in the config.
- Added logging for objects & pickups which can be toggled in the config.
- The client version (gathered by GetPlayerVersion) can be set in the config.
- The position after spawn is set by the last RequestClass RPC.
- Color embeddings are removed from the displayed client messages.
- RakSAMPClient users can't be detected now by aim sync data.
- The bullets sent by the followed player will be sent by the fake player too.
- RakSAMPClient can be launched with parameters. (-h-p -n -z )
- New command: !class.
- New command: !pickup.
- New command: !dialogresponse.
[v0.8.5-0.3z] (Server)
- Vehicle damage sync.
- Dialog style IDs are added to the internal script.
- setPlayerPos added.
- getPlayerPos added.
- getPlayerVehicleID added.
- repairVehicle added.
- setVehicleHealth added.
- showPlayerDialog added.
- ScriptEvent_OnPlayerDamageVehicle added.
- ScriptEvent_OnPlayerClickMap.
- ScriptEvent_OnDialogResponse.
[v0.8.6-0.3z] (Client)
- Customizable teleport menu.
- 3D textlabel logging.
- New commands: !pos, !follow, !scmevent, !logstatus, !log, !teleport, !npcs, !fakekick, !seltd, !sendrates, !change_server.
- Textdraw logging.
- Custom sendrates.
- Patched povargek's RakSAMP crasher.
- !change_server command.
- ClientJoin RPC flooder. (!joinflood)
- Chat flooder. (!chatflood)
- Class selection flooder. (!classflood)
- Fakekill flood improved.
- Bulletflood improved.
(!pulsehealth -> !pulsator | !changename -> !change_name)
[v0.8.6-0.3z] (Server)
- Fixed a critical bug in the server's lower level networking layer, thanks to n3ptun0.
- New scripting events: onPlayerInteriorChange, onScmEvent.
- New scripting functions: getPlayerInterior, broadcastScmEvent.
Authors: jlfm, bartekdvd, P3ti.
Special thanks to balika011, .silent, n3ptun0.
Source code: [You must be registered and logged in to see this link.]
Link: [You must be registered and logged in to see this link.]